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Autodesk stingray tutorial
Autodesk stingray tutorial








autodesk stingray tutorial

The Stingray interface is relatively organized and the documentation provided with Stingray, coupled with information available online, will help you as you learn to navigate through the system. If they are, begin your project in Stingray simply by selecting the “empty” template inside the Project Manager as shown in Figure 2.įigure 2: Select Empty Template in Stingray Project Manager To work with Stingray, ensure that both Stingray and 3ds Max are opened simultaneously. This installs the menu displayed in Figure 1, which contains the connect and import functions needed to transfer 3ds Max scenes into Stingray.įigure 1: Stingray menu in 3ds Max Starting a Project Once Stingray is installed, the installation file for the plug-in can be found under C:\Program Files\Autodesk\Stingray\extras folder and is called StingrayDCCLink2016.msi. To connect with Stingray and use the Stingray menu inside 3ds Max, users must install the plug-in. Installationįirst, in order to use Stingray with 3ds Max®, users must have 3ds Max 2016 with Extension Pack 1.

autodesk stingray tutorial autodesk stingray tutorial

This article will present a tutorial using 3ds Max and Stingray to create such a scene. Through Stingray, Autodesk gives us the ability to collaborate with real-time visualization where the viewer-our customers-can navigate scenes with game-like keyboard controls for an interactive experience and review. Autodesk did what it does best and integrated and improved the software to provide us with the opportunity to take advantage of its power and simplicity. Stingray is a real-time engine based on Swedish Bitsquid technologies for game development. One of the best solutions for collaboration provided to us recently is Autodesk’s Stingray. Back September 21st, 2016 Tutorial: Collaboration with 3ds Max and Stingray










Autodesk stingray tutorial